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消息队列 RocketMQ版

消息队列 RocketMQ版

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C++ SDK
普通消息
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普通消息
火山引擎消息队列 RocketMQ 5.x 版本提供同步发送、异步发送两种方式来发送普通消息。本文介绍如何通过不同方式发送普通消息,发送普通消息前请在控制台创建普通消息类型 Topic。​
同步发送消息​
同步发送是指消息发送方发出一条消息后,会在收到服务端返回响应之后才发下一条消息的通讯方式。一般用于较为重要的消息发送场景。​
同步发送方式发送普通消息的示例代码如下。​
​
#include <algorithm>​
#include <atomic>​
#include <iostream>​
#include <memory>​
#include <random>​
#include <string>​
#include <system_error>​
​
#include "gflags/gflags.h"​
#include "rocketmq/CredentialsProvider.h"​
#include "rocketmq/Logger.h"​
#include "rocketmq/Message.h"​
#include "rocketmq/Producer.h"​
​
using namespace ROCKETMQ_NAMESPACE;​
​
const std::string& alphaNumeric() {​
static std::string alpha_numeric("0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ");​
return alpha_numeric;​
}​
​
std::string randomString(std::string::size_type len) {​
std::string result;​
result.reserve(len);​
std::random_device rd;​
std::mt19937 generator(rd());​
std::string source(alphaNumeric());​
std::string::size_type generated = 0;​
while (generated < len) {​
std::shuffle(source.begin(), source.end(), generator);​
std::string::size_type delta = std::min({len - generated, source.length()});​
result.append(source.substr(0, delta));​
generated += delta;​
}​
return result;​
}​
​
// 设置为您从火山引擎消息队列 RocketMQ版控制台获取的接入点信息,类似"{INSTANCE_ID}.rocketmq.ivolces.com:8080"。​
// 根据实例支持的认证方式,填写对应的身份认证信息:​
// 密钥管理:access_key 为 AccessKey ID,access_secret 为 AccessKey Secret。​
// 权限管理:access_key 为 ACL 用户名,access_secret 为 ACL 密码。​
DEFINE_string(topic, "xxxx", "Topic to which messages are published");​
DEFINE_string(access_point, "rocketmq-xxxx:8080", "Service access URL, provided by your service provider");​
DEFINE_int32(message_body_size, 4096, "Message body size");​
DEFINE_uint32(total, 256, "Number of sample messages to publish");​
DEFINE_string(access_key, "xxxxx", "Your access key ID");​
DEFINE_string(access_secret, "xxxx", "Your access secret");​
DEFINE_bool(tls, false, "Use HTTP2 with TLS/SSL"); // 暂不支持 SSL 模式,需设置为 false。​
​
int main(int argc, char* argv[]) {​
gflags::ParseCommandLineFlags(&argc, &argv, true);​
​
auto& logger = getLogger();​
logger.setConsoleLevel(Level::Info);​
logger.setLevel(Level::Info);​
logger.init();​
​
// Access Key/Secret pair may be acquired from management console​
CredentialsProviderPtr credentials_provider;​
if (!FLAGS_access_key.empty() && !FLAGS_access_secret.empty()) {​
credentials_provider = std::make_shared<StaticCredentialsProvider>(FLAGS_access_key, FLAGS_access_secret);​
}​
​
// In most case, you don't need to create too many producers, singleton pattern is recommended.​
auto producer = Producer::newBuilder()​
.withConfiguration(Configuration::newBuilder()​
.withEndpoints(FLAGS_access_point)​
.withCredentialsProvider(credentials_provider)​
.withSsl(FLAGS_tls)​
.build())​
.withTopics({FLAGS_topic})​
.build();​
​
std::atomic_bool stopped;​
std::atomic_long count(0);​
​
auto stats_lambda = [&] {​
while (!stopped.load(std::memory_order_relaxed)) {​
long cnt = count.load(std::memory_order_relaxed);​
while (!count.compare_exchange_weak(cnt, 0)) {​
cnt = count.load(std::memory_order_relaxed);​
}​
std::this_thread::sleep_for(std::chrono::seconds(1));​
std::cout << "QPS: " << cnt << std::endl;​
}​
};​
​
std::thread stats_thread(stats_lambda);​
​
std::string body = randomString(FLAGS_message_body_size);​
​
try {​
for (std::size_t i = 0; i < FLAGS_total; ++i) {​
auto message = Message::newBuilder()​
.withTopic(FLAGS_topic)​
.withTag("TagA")​
.withKeys({"Key-" + std::to_string(i)})​
.withBody(body)​
.build();​
std::error_code ec;​
SendReceipt send_receipt = producer.send(std::move(message), ec);​
if (ec) {​
std::cerr << "Failed to publish message to " << FLAGS_topic << ". Cause: " << ec.message() << std::endl;​
} else {​
std::cout << "Publish message to " << FLAGS_topic << " OK. Message-ID: " << send_receipt.message_id​
<< std::endl;​
count++;​
}​
}​
} catch (...) {​
std::cerr << "Ah...No!!!" << std::endl;​
}​
stopped.store(true, std::memory_order_relaxed);​
if (stats_thread.joinable()) {​
stats_thread.join();​
}​
​
return EXIT_SUCCESS;​
}​
​
异步发送消息​
异步发送是指发送方发出一条消息后,不等服务端返回响应,接着发送下一条消息的通讯方式。异步发送可以避免线程阻塞,允许程序继续执行其他任务,从而提高系统的吞吐量和性能。​
异步发送方式发送普通消息的示例代码如下。​
​
#include <algorithm>​
#include <atomic>​
#include <condition_variable>​
#include <iostream>​
#include <mutex>​
#include <random>​
#include <string>​
#include <system_error>​
​
#include "gflags/gflags.h"​
#include "rocketmq/Message.h"​
#include "rocketmq/Producer.h"​
​
using namespace ROCKETMQ_NAMESPACE;​
​
/**​
* @brief A simple Semaphore to limit request concurrency.​
*/​
class Semaphore {​
public:​
Semaphore(std::size_t permits) : permits_(permits) {​
}​
​
/**​
* @brief Acquire a permit.​
*/​
void acquire() {​
while (true) {​
std::unique_lock<std::mutex> lk(mtx_);​
if (permits_ > 0) {​
permits_--;​
return;​
}​
cv_.wait(lk, [this]() { return permits_ > 0; });​
}​
}​
​
/**​
* @brief Release the permit back to semaphore.​
*/​
void release() {​
std::unique_lock<std::mutex> lk(mtx_);​
permits_++;​
if (1 == permits_) {​
cv_.notify_one();​
}​
}​
​
private:​
std::size_t permits_{0};​
std::mutex mtx_;​
std::condition_variable cv_;​
};​
​
const std::string& alphaNumeric() {​
static std::string alpha_numeric("0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ");​
return alpha_numeric;​
}​
​
std::string randomString(std::string::size_type len) {​
std::string result;​
result.reserve(len);​
std::random_device rd;​
std::mt19937 generator(rd());​
std::string source(alphaNumeric());​
std::string::size_type generated = 0;​
while (generated < len) {​
std::shuffle(source.begin(), source.end(), generator);​
std::string::size_type delta = std::min({len - generated, source.length()});​
result.append(source.substr(0, delta));​
generated += delta;​
}​
return result;​
}​
​
// 设置为您从火山引擎消息队列 RocketMQ版控制台获取的接入点信息,类似"{INSTANCE_ID}.rocketmq.ivolces.com:8080"。​
// 根据实例支持的认证方式,填写对应的身份认证信息:​
// 密钥管理:access_key 为 AccessKey ID,access_secret 为 AccessKey Secret。​
// 权限管理:access_key 为 ACL 用户名,access_secret 为 ACL 密码。​
DEFINE_string(topic, "xxxx", "Topic to which messages are published");​
DEFINE_string(access_point, "rocketmq-xxxx:8080", "Service access URL, provided by your service provider");​
DEFINE_int32(message_body_size, 4096, "Message body size");​
DEFINE_uint32(total, 256, "Number of sample messages to publish");​
DEFINE_string(access_key, "xxxxx", "Your access key ID");​
DEFINE_string(access_secret, "xxxx", "Your access secret");​
DEFINE_bool(tls, false, "Use HTTP2 with TLS/SSL"); // 暂不支持 SSL 模式,需设置为 false。​
​
int main(int argc, char* argv[]) {​
gflags::ParseCommandLineFlags(&argc, &argv, true);​
​
auto& logger = getLogger();​
logger.setConsoleLevel(Level::Info);​
logger.setLevel(Level::Info);​
logger.init();​
​
CredentialsProviderPtr credentials_provider;​
if (!FLAGS_access_key.empty() && !FLAGS_access_secret.empty()) {​
credentials_provider = std::make_shared<StaticCredentialsProvider>(FLAGS_access_key, FLAGS_access_secret);​
}​
​
// In most case, you don't need to create too many producers, singleton pattern is recommended.​
auto producer = Producer::newBuilder()​
.withConfiguration(Configuration::newBuilder()​
.withEndpoints(FLAGS_access_point)​
.withCredentialsProvider(credentials_provider)​
.withSsl(FLAGS_tls)​
.build())​
.withTopics({FLAGS_topic})​
.build();​
​
std::atomic_bool stopped;​
std::atomic_long count(0);​
​
auto stats_lambda = [&] {​
while (!stopped.load(std::memory_order_relaxed)) {​
long cnt = count.load(std::memory_order_relaxed);​
while (!count.compare_exchange_weak(cnt, 0)) {​
cnt = count.load(std::memory_order_relaxed);​
}​
std::this_thread::sleep_for(std::chrono::seconds(1));​
std::cout << "QPS: " << cnt << std::endl;​
}​
};​
​
std::thread stats_thread(stats_lambda);​
​
std::string body = randomString(FLAGS_message_body_size);​
​
std::size_t completed = 0;​
std::mutex mtx;​
std::condition_variable cv;​
​
std::unique_ptr<Semaphore> semaphore(new Semaphore(FLAGS_concurrency));​
​
auto send_callback = [&](const std::error_code& ec, const SendReceipt& receipt) {​
std::unique_lock<std::mutex> lk(mtx);​
semaphore->release();​
completed++;​
count++;​
if (completed >= FLAGS_total) {​
cv.notify_all();​
}​
};​
​
for (std::size_t i = 0; i < FLAGS_total; ++i) {​
auto message = Message::newBuilder()​
.withTopic(FLAGS_topic)​
.withTag("TagA")​
.withKeys({"Key-" + std::to_string(i)})​
.withBody(body)​
.build();​
semaphore->acquire();​
producer.send(std::move(message), send_callback);​
}​
​
{​
std::unique_lock<std::mutex> lk(mtx);​
cv.wait(lk, [&]() { return completed >= FLAGS_total; });​
std::cout << "Completed: " << completed << ", total: " << FLAGS_total << std::endl;​
}​
​
stopped.store(true, std::memory_order_relaxed);​
if (stats_thread.joinable()) {​
stats_thread.join();​
}​
​
return EXIT_SUCCESS;​
}​
​
订阅普通消息​
RocketMQ 5.x 支持两种消费模式,分别为 Push Consumer 和 Simple Consumer。前者为服务端推送消息,后者为主动拉取消息。推荐使用 Push Consumer。​
Push Consumer 消费示例代码如下:​
​
#include <chrono>​
#include <iostream>​
#include <thread>​
​
#include "gflags/gflags.h"​
#include "rocketmq/Logger.h"​
#include "rocketmq/PushConsumer.h"​
​
using namespace ROCKETMQ_NAMESPACE;​
​
// 设置为您从火山引擎消息队列 RocketMQ版控制台获取的接入点信息,类似"{INSTANCE_ID}.rocketmq.ivolces.com:8080"。​
// 根据实例支持的认证方式,填写对应的身份认证信息:​
// 密钥管理:access_key 为 AccessKey ID,access_secret 为 AccessKey Secret。​
// 权限管理:access_key 为 ACL 用户名,access_secret 为 ACL 密码。​
DEFINE_string(topic, "xxxx", "Topic to which messages are published");​
DEFINE_string(group, "xxxx", "GroupId, created through your instance management console");​
DEFINE_string(access_point, "rocketmq-xxxx:8080", "Service access URL, provided by your service provider");​
DEFINE_int32(message_body_size, 4096, "Message body size");​
DEFINE_uint32(total, 256, "Number of sample messages to publish");​
DEFINE_string(access_key, "xxxxx", "Your access key ID");​
DEFINE_string(access_secret, "xxxx", "Your access secret");​
DEFINE_bool(tls, false, "Use HTTP2 with TLS/SSL"); // 暂不支持 SSL 模式,需设置为 false。​
​
int main(int argc, char* argv[]) {​
gflags::ParseCommandLineFlags(&argc, &argv, true);​
​
auto& logger = getLogger();​
logger.setConsoleLevel(Level::Info);​
logger.setLevel(Level::Info);​
logger.init();​
​
std::string tag = "*";​
​
auto listener = [](const Message& message) {​
std::cout << "Received a message[topic=" << message.topic() << ", MsgId=" << message.id() << "]" << std::endl;​
return ConsumeResult::SUCCESS;​
};​
​
CredentialsProviderPtr credentials_provider;​
if (!FLAGS_access_key.empty() && !FLAGS_access_secret.empty()) {​
credentials_provider = std::make_shared<StaticCredentialsProvider>(FLAGS_access_key, FLAGS_access_secret);​
}​
​
// In most case, you don't need to create too many consumers, singleton pattern is recommended.​
auto push_consumer = PushConsumer::newBuilder()​
.withGroup(FLAGS_group)​
.withConfiguration(Configuration::newBuilder()​
.withEndpoints(FLAGS_access_point)​
.withRequestTimeout(std::chrono::seconds(3))​
.withCredentialsProvider(credentials_provider)​
.withSsl(FLAGS_tls)​
.build())​
.withConsumeThreads(4)​
.withListener(listener)​
.subscribe(FLAGS_topic, tag)​
.build();​
​
std::this_thread::sleep_for(std::chrono::minutes(30));​
​
return EXIT_SUCCESS;​
}​
​
​
最近更新时间:2026.08.26 15:19:56
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