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消息队列 RocketMQ版

消息队列 RocketMQ版

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C++ SDK
事务消息
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事务消息
本文提供使用 C++ SDK 收发事务消息的示例代码供您参考。​
发送事务消息​
发送事务消息需要在控制台创建事务消息类型的 Topic,在发送 half 消息后,用户可以根据自身业务逻辑对消息选择:​
  • TransactionImpl.COMMIT:提交事务。事务提交之后,之前暂存的消息对消费者可见。​
  • TransactionImpl.ROLLBACK:回滚事务。事务回滚,之前暂存的消息会被标记为已经回滚。​
此外,事务消息需要自定义checker,以便服务端在未收到确认时触发回查。​
​
#include <algorithm>​
#include <atomic>​
#include <iostream>​
#include <random>​
#include <string>​
#include <system_error>​
​
#include "gflags/gflags.h"​
#include "rocketmq/Message.h"​
#include "rocketmq/Producer.h"​
​
using namespace ROCKETMQ_NAMESPACE;​
​
const std::string& alphaNumeric() {​
static std::string alpha_numeric("0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ");​
return alpha_numeric;​
}​
​
std::string randomString(std::string::size_type len) {​
std::string result;​
result.reserve(len);​
std::random_device rd;​
std::mt19937 generator(rd());​
std::string source(alphaNumeric());​
std::string::size_type generated = 0;​
while (generated < len) {​
std::shuffle(source.begin(), source.end(), generator);​
std::string::size_type delta = std::min({len - generated, source.length()});​
result.append(source.substr(0, delta));​
generated += delta;​
}​
return result;​
}​
​
// 设置为您从火山引擎消息队列 RocketMQ版控制台获取的接入点信息,类似"{INSTANCE_ID}.rocketmq.ivolces.com:8080"。​
// 根据实例支持的认证方式,填写对应的身份认证信息:​
// 密钥管理:access_key 为 AccessKey ID,access_secret 为 AccessKey Secret。​
// 权限管理:access_key 为 ACL 用户名,access_secret 为 ACL 密码。​
DEFINE_string(topic, "xxxx", "Topic to which messages are published");​
DEFINE_string(access_point, "rocketmq-xxxx:8080", "Service access URL, provided by your service provider");​
DEFINE_int32(message_body_size, 4096, "Message body size");​
DEFINE_uint32(total, 256, "Number of sample messages to publish");​
DEFINE_string(access_key, "xxxxx", "Your access key ID");​
DEFINE_string(access_secret, "xxxx", "Your access secret");​
DEFINE_bool(tls, false, "Use HTTP2 with TLS/SSL"); // 当前暂不支持 SSL 模式,需设置为 false。​
​
int main(int argc, char* argv[]) {​
gflags::ParseCommandLineFlags(&argc, &argv, true);​
​
auto& logger = getLogger();​
logger.setConsoleLevel(Level::Info);​
logger.setLevel(Level::Info);​
logger.init();​
​
auto checker = [](const Message& message) -> TransactionState {​
std::cout << "Recovery orphan transactional message[topic=" << message.topic() << ", MsgId=" << message.id()​
<< ", txn-id=" << message.extension().transaction_id << std::endl;​
return TransactionState::COMMIT;​
};​
​
CredentialsProviderPtr credentials_provider;​
if (!FLAGS_access_key.empty() && !FLAGS_access_secret.empty()) {​
credentials_provider = std::make_shared<StaticCredentialsProvider>(FLAGS_access_key, FLAGS_access_secret);​
}​
​
// In most case, you don't need to create too many producers, singleton pattern is recommended.​
auto producer = Producer::newBuilder()​
.withConfiguration(Configuration::newBuilder()​
.withEndpoints(FLAGS_access_point)​
.withCredentialsProvider(credentials_provider)​
.withSsl(FLAGS_tls)​
.build())​
.withTopics({FLAGS_topic})​
.withTransactionChecker(checker)​
.build();​
​
std::atomic_bool stopped;​
std::atomic_long count(0);​
​
auto stats_lambda = [&] {​
while (!stopped.load(std::memory_order_relaxed)) {​
long cnt = count.load(std::memory_order_relaxed);​
while (!count.compare_exchange_weak(cnt, 0)) {​
cnt = count.load(std::memory_order_relaxed);​
}​
std::this_thread::sleep_for(std::chrono::seconds(1));​
std::cout << "QPS: " << cnt << std::endl;​
}​
};​
​
std::thread stats_thread(stats_lambda);​
​
std::string body = randomString(FLAGS_message_body_size);​
​
try {​
auto message = Message::newBuilder().withTopic(FLAGS_topic).withTag("TagA").withBody(body).build();​
auto transaction = producer.beginTransaction();​
std::error_code ec;​
​
producer.send(std::move(message), ec, *transaction);​
​
if (!ec) {​
if (!transaction->commit()) {​
std::cerr << "Failed to commit message" << std::endl;​
}​
} else {​
std::cerr << "Failed to send transactional message to topic: " << FLAGS_topic << std::endl;​
}​
} catch (...) {​
std::cerr << "Ah...No!!!" << std::endl;​
}​
stopped.store(true, std::memory_order_relaxed);​
if (stats_thread.joinable()) {​
stats_thread.join();​
}​
​
std::cout << "Wait 5 minutes for potential unresolved transactional message callback" << std::endl;​
std::this_thread::sleep_for(std::chrono::minutes(5));​
​
return EXIT_SUCCESS;​
} ​
​
订阅事务消息​
事务消息的订阅方式与普通消息一致,示例代码如下所示。​
​
#include <chrono>​
#include <iostream>​
#include <thread>​
​
#include "gflags/gflags.h"​
#include "rocketmq/Logger.h"​
#include "rocketmq/PushConsumer.h"​
​
using namespace ROCKETMQ_NAMESPACE;​
​
// 设置为您从火山引擎消息队列 RocketMQ版控制台获取的接入点信息,类似"{INSTANCE_ID}.rocketmq.ivolces.com:8080"。​
// 根据实例支持的认证方式,填写对应的身份认证信息:​
// 密钥管理:access_key 为 AccessKey ID,access_secret 为 AccessKey Secret。​
// 权限管理:access_key 为 ACL 用户名,access_secret 为 ACL 密码。​
DEFINE_string(topic, "xxxx", "Topic to which messages are published");​
DEFINE_string(group, "xxxx", "GroupId, created through your instance management console");​
DEFINE_string(access_point, "rocketmq-xxxx:8080", "Service access URL, provided by your service provider");​
DEFINE_int32(message_body_size, 4096, "Message body size");​
DEFINE_uint32(total, 256, "Number of sample messages to publish");​
DEFINE_string(access_key, "xxxxx", "Your access key ID");​
DEFINE_string(access_secret, "xxxx", "Your access secret");​
DEFINE_bool(tls, false, "Use HTTP2 with TLS/SSL"); // 当前暂不支持 SSL 模式,需设置为 false。​
​
int main(int argc, char* argv[]) {​
gflags::ParseCommandLineFlags(&argc, &argv, true);​
​
auto& logger = getLogger();​
logger.setConsoleLevel(Level::Info);​
logger.setLevel(Level::Info);​
logger.init();​
​
std::string tag = "*";​
​
auto listener = [](const Message& message) {​
std::cout << "Received a message[topic=" << message.topic() << ", MsgId=" << message.id() << "]" << std::endl;​
return ConsumeResult::SUCCESS;​
};​
​
CredentialsProviderPtr credentials_provider;​
if (!FLAGS_access_key.empty() && !FLAGS_access_secret.empty()) {​
credentials_provider = std::make_shared<StaticCredentialsProvider>(FLAGS_access_key, FLAGS_access_secret);​
}​
​
// In most case, you don't need to create too many consumers, singleton pattern is recommended.​
auto push_consumer = PushConsumer::newBuilder()​
.withGroup(FLAGS_group)​
.withConfiguration(Configuration::newBuilder()​
.withEndpoints(FLAGS_access_point)​
.withRequestTimeout(std::chrono::seconds(3))​
.withCredentialsProvider(credentials_provider)​
.withSsl(FLAGS_tls)​
.build())​
.withConsumeThreads(4)​
.withListener(listener)​
.subscribe(FLAGS_topic, tag)​
.build();​
​
std::this_thread::sleep_for(std::chrono::minutes(30));​
​
return EXIT_SUCCESS;​
}​
​
​
最近更新时间:2026.08.26 15:19:55
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