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Elastic File Storage
Elastic File Storage (EFS)
Getting Started
Quick start
Getting Started
Quick start
Quick start
This topic describes the workflow for using Elastic File Storage (EFS) to help you quickly get started with EFS.
EFS is a next-generation cloud-native elastic file storage service launched by Volcano Engine, designed for AI while meeting traditional NAS requirements. EFS, based on standard POSIX semantics, provides a high-performance file storage client FSX for AI business scenarios, and mainstream protocols NFSv3 and NFSv4.1 for traditional NAS scenarios. It seamlessly integrates with various AI training and inference frameworks, operating systems, and applications, providing a user experience consistent with local file systems. For more information, see What is Elastic File Storage (EFS). To meet different file storage needs, EFS offers two types of instance specifications: advanced type and basic type. For more information, see Product specifications. EFS uses pay-as-you-go mode. You can use the service first and pay later. By default, EFS is billed based on storage capacity. When you use provisioned bandwidth, provisioned bandwidth cost is generated. If you enable burst bandwidth, burst bandwidth cost is generated. For more information, see Billing Overview. Before using EFS, make sure you have completed the following steps:
- You have created a project for the file system (or you can use the default project). For more information about projects and steps to create a project, see Project overview and Project management.
- You have created a VPC. If you have not created a VPC or want to create a new one, see Creating a VPC.
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Both the VPC and ECS must be in the same region as the file system.
- Select the file system specification.
- Select the appropriate file system specification based on your using scenario. For more information, see Product specifications.
- After selecting the file system specification, you can create a file system. For details, see Creating file systems.
- Select a client access method and mount the file system. Steps:
- A mount target serves as the access entry for ECS instances to the file system. You need to create a mount target before you can mount the file system. For details, see Creating mount targets.
- File systems must be mounted to ECS instances before they can be used. For more information, see Mounting file systems.
- An access point provides directory-level access to file systems in Volcano Engine EFS. You need to create an access point before you can mount a file system. For more details, see Creating access points.
- File systems must be mounted to ECS instances before they can be used. For more information, see Mounting file systems.
Last updated: 2025.10.27 17:30:43